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Old Sep 24, 2007, 05:52 PM // 17:52   #21
Furnace Stoker
 
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Quote:
Originally Posted by Pompeyfan
Nothing to do with being lazy, more that the grinding is so frigging boring and repetative - this is a game ffs, it's suppoosed to be fun - where's the fun in mindlessly having to do the same things over and over?
Seriously, why are you playing the pve side of the game if you dont enjoy re-doing quests, missions and dungeons?

Thats the entire point of the pve side!!!!!

Its not pve where you can just achieve everything on one char, and then unlock it on your new one afterwards.

The point of pve is that you take a character through a story and the steps in doing that. Otherwise why do it!

I dont agree with your view on this, because you purely want this to make maxing the titles easier, so you can get your rainbow pheonix. It has nothing to do with actually fixing anything that needs fixed.

Its just so you can max titles easier.

But news flash... even allowing you to trade handbooks isnt going to make those reputation titles easier to max.

The books only get your 2.5k points!

You can make 2.5k+ points from bounty hunting an area in GWEN! So yes... it is about being lazey!! If the points are all your after then use the bounties, and do it faster!

And if titles are all your after then do the existing, easily maxed ones that I mentioned. Skill hunting FTLOG is soooooooooo easy!!!! It took me about 2 months to max that out and it took little more effort then reading guildwiki and find the bosses.

It doesnt cost much as you only need 1k for skills, and you can get more skill-points from HM!
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Old Sep 24, 2007, 06:58 PM // 18:58   #22
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Quote:
Originally Posted by freekedoutfish
Seriously, why are you playing the pve side of the game if you dont enjoy re-doing quests, missions and dungeons?

Thats the entire point of the pve side!!!!!
If that were the case I'd be happy but it isn't - I enjoy re-doing quests, missions and dungeons BUT you only get the points the first time you do them (or they're reduced dramatically - eg. irontoes is 500 points 1st time and 100 each time after) AND not every quest is re-doable on a single character, to re-do them you have to use a different character. There are only so many points you can get from doing missions and quests then they stop and the only way to progress is boring repetative grind NOT by playing the PvE storyline - allowing the transfer of books would allow what you suggest - gain points by playing the PvE storyline through multiple times, but allow you to choose how some of the points are used - you say yourself that each book is only worth 2.5k so why is it such an issue for you how they're spent?

Just in case I'm wrong though, how do you suggest I gain more rep points from all 4 factions on my ranger without boring repetive repeat clearance grinding and by only doing your suggestion of re-doing PvE quests, missions and dungeons? Currently he has both quest books filled up (and started new ones) and has done every quest including masters ones available in GW:EN and done clearances of each area while mapping which has resulted in Dwarf R6, Norn R6, Asura R5 and Vanguard R4 - I can't see anyway of being able to re-do a lot of the quests as the quest givers no longer give them.

There's also another way of looking at it - currently R8 in each is the highest you can get to, now this requires 236,000 rep points in total. Each book is worth 2,500 rep points each, so even if they were allowed to be transferred across characters, with only 5 characters on my account the most I could transfer across is 20,000 points which isn't even 10% of the amount currently needed, sop where's the problem? All it does is cut down 'a little' of the grind and give players re-doing the missions/quests on other characters an added bonus to doing the books - after all the rest of the rep points earned on other characters won't be transferred will they?

Last edited by Pompeyfan; Sep 24, 2007 at 07:17 PM // 19:17..
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Old Sep 24, 2007, 08:05 PM // 20:05   #23
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You can already get transfer stars and tomes.

Did the character that uses the star earned the skills or the skill points?
The answer of that question is the same to "Is there any reason not to do this?".
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Old Sep 24, 2007, 08:44 PM // 20:44   #24
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Originally Posted by Pompeyfan
If that were the case I'd be happy but it isn't - I enjoy re-doing quests, missions and dungeons BUT you only get the points the first time you do them (or they're reduced dramatically - eg. irontoes is 500 points 1st time and 100 each time after) AND not every quest is re-doable on a single character, to re-do them you have to use a different character. There are only so many points you can get from doing missions and quests then they stop and the only way to progress is boring repetative grind NOT by playing the PvE storyline - allowing the transfer of books would allow what you suggest - gain points by playing the PvE storyline through multiple times, but allow you to choose how some of the points are used - you say yourself that each book is only worth 2.5k so why is it such an issue for you how they're spent?

Just in case I'm wrong though, how do you suggest I gain more rep points from all 4 factions on my ranger without boring repetive repeat clearance grinding and by only doing your suggestion of re-doing PvE quests, missions and dungeons? Currently he has both quest books filled up (and started new ones) and has done every quest including masters ones available in GW:EN and done clearances of each area while mapping which has resulted in Dwarf R6, Norn R6, Asura R5 and Vanguard R4 - I can't see anyway of being able to re-do a lot of the quests as the quest givers no longer give them.

There's also another way of looking at it - currently R8 in each is the highest you can get to, now this requires 236,000 rep points in total. Each book is worth 2,500 rep points each, so even if they were allowed to be transferred across characters, with only 5 characters on my account the most I could transfer across is 20,000 points which isn't even 10% of the amount currently needed, sop where's the problem? All it does is cut down 'a little' of the grind and give players re-doing the missions/quests on other characters an added bonus to doing the books - after all the rest of the rep points earned on other characters won't be transferred will they?
The quests and dungeons are designed to give you enough points on each race to get you to, or close to rank 5! Obviously to let you get armor and stuff. Once you reach rank 5, its not Anets job to give you an easy way to continue.

They have given you bounties for that. But because increasing ranks isnt a necessity, they dont need to give you any other way to do it!

Their completely optional, so why should Anet go about putting lots of effort into it. As for how do you earn the other 5 ranks and reach 10....

....do what the rest of us poor sods are doing and use bounties!

Im on rank 8 drawf and Norn and about to start on rank 6 for the others. Drawf points for one are extremely easy to make and they are the only ones you could concider important due to destroyer damage.

You did realise that doing the snowman dungeon over and over again is a very fast way to make drawf points? plus you get xmas goodies each time and its actually fun.

But im really not understanding your logic on how you want to make it easier to increase ranks by making the book transferable.

Are you suggesting you want to take a new char through GWEN and then give that book to your existing character who is already in GWEN to get another 2.5k points?

I really dont understand either, why your relying on the handbooks to make points! You know it only gives a tiny 2.5k, so why bother using it?

As for it being a big issues... its a big issue because it means you give reputation points to a character who hasnt earnt them!

Please try to understand that you cant do everything with one character in pve and then expect to transfer all the effort that character has made onto a differnet one.

Its individual to each character you own!

If this was possible, we would have people trading dungeons and it would allow people to do the Duncan elite dungeon without having completed the 3 proceeding it.

Imagine you give a dungeon book to another player, or your second character and it has all the dungeons completed inside it. That might allow them to trick the system into thinking they have done those elite dungeons.

I could be wrong, but it might happen.

But anyway! Your basically asking us to allow one character to do all the work, while another sits on their ass and does nothing!

Sorry, but if you want to make multiple characters in PvE then you have to take them all through the storylines! Imagine you were able to transfer a completed campaign onto a newbie player and give a lvl10 char "protector of tyria". Would that make sense?

Its the exact same principle!

We dont want to create a market for selling handbooks either, otherwise we end up with dungeon farmers who can cheat and make money out of idiots!

All your being asked to do is complete a very short expansion for each char you take into GWEN. You will actually make more rep points playing those dungeons again on a new char, then you would giving a handbook to a new char.

And I cant keep saying this enough times....

...it may not be fun! But bounty hunting is a hell of alot faster and easier to make points, then re-doing the whole of GWEN on a new char to fill a handbook.

Just go out and hunt bounties! Its what the rest of us are doing, even though its not staggeringly fun.

But I dont get why you need to max these titles so badly? is this purely to get your rainbow pheonix?

seriouly mate... listen to my advice! If this is purely to add more maxed titles to your county... do not rely on the reputation titles as part of that. Go out and explore, or skill hunt, or get protector and guardian.

Its alot easier and more fun!

Seriously.... skill hunting takes NOOOO time at all! That will get you 4 maxed titles, assuming you have the 3 protectors already, then that is... 7 titles. Add exploration or gaurdian and your sorted!
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Old Sep 25, 2007, 12:43 AM // 00:43   #25
Furnace Stoker
 
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This really comes down to Game players vs Role Players.

If you are a game player then the object is to have lots of fun and change the game in any way you like to get that fun.
After all its you time and money why shouldnt you do that.
Well great if thats what you want then go for it I support you 100%.



If you are a role player then the character becomes an extension of yourself you know its not real but you play it as reall as you can and take a pride in the character.
I do this because I have always done so from the day I bought my first copy of Dungeons and Dragons right up to when I decided to retire from active participation in live action role playing and historical reenactment.
I do it also because I get more satisfaction and fun this way.

GW may not be a proper role playing game but its fun to play as if it was

Its my choice to not cheat myself
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Old Sep 25, 2007, 10:22 AM // 10:22   #26
Furnace Stoker
 
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Quote:
Originally Posted by gremlin
This really comes down to Game players vs Role Players.

If you are a game player then the object is to have lots of fun and change the game in any way you like to get that fun.
After all its you time and money why shouldnt you do that.
Well great if thats what you want then go for it I support you 100%.



If you are a role player then the character becomes an extension of yourself you know its not real but you play it as reall as you can and take a pride in the character.
I do this because I have always done so from the day I bought my first copy of Dungeons and Dragons right up to when I decided to retire from active participation in live action role playing and historical reenactment.
I do it also because I get more satisfaction and fun this way.

GW may not be a proper role playing game but its fun to play as if it was

Its my choice to not cheat myself
You cant really use that arguement in the PvE aspect of the game. There is a set rule for how PvE in any game is meant to work!

PvE is the playing of a character through a storyline (be it open ended or not), and progressing that sole character through that game. Using their abilities and their weapons and armor to push yourself ahead. Its all down to the efforts of that sole character you use.

At no point has any of your other character jumped in to help!

When you talk about gameplayers, your talking about people who are used to playing FPS like Half-Life, who can add countless mods into the game and change the entire pyhsics of the game to better suit them.

People have to appreciate that asking for small changes (which in this case is purely to help increase rep points to get the PKM title), it effects everyone.

While the OP seems to only want this to max his titles, changing the handbooks in this way would create a market for handbooks. Something we dont want.

Imagine someone who might own GWEN, but hasnt completed the vast majority of it. Their rich and start buying everyones handbooks, and soon make alot of rep points without making any effort.

Is that far on the entire community?
Is that far on those who cant afford the prices?

So the rich could basically pay for rep points, while the poor were left grinding after rank 5.

But as ive said to the OP and others in here. Its faster and easier to make rep points by just getting out there and bounty hunting. It may not be fun, but surely that would be more fun then buying endless handbooks all day?
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Old Sep 25, 2007, 10:31 AM // 10:31   #27
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So, by your logic, freekedoutfish, it is unfair that rich people can buy stacks of uniden items for their title whereas poor people have to farm them, which we know is impossible/would take a very, very long time.

But anyway, semi-OT, rank 5 is very easy to reach. What's the fuss about?
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Old Sep 25, 2007, 11:18 AM // 11:18   #28
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Originally Posted by RhanoctJocosa
So, by your logic, freekedoutfish, it is unfair that rich people can buy stacks of uniden items for their title whereas poor people have to farm them, which we know is impossible/would take a very, very long time.

But anyway, semi-OT, rank 5 is very easy to reach. What's the fuss about?
Buying un'id items doesnt give you a slight advantage in terms of extra health from the Norn, extra energy from the Asura and extra damage from the drawfs (notice I ignore the vanguard because.... who cares).

I agree and Ive always said that reaching rank 5 is easy. Im talking about reaching those ranks past 5, which should be left to just bounty hunting!

If we create a market for handbooks, then rich players with 100s of k can just stand in outposts all day and buy completed books. You know as well as I do, the price would inflate and be out of reach of most players.

So what are you left with...

..the richer players being able to buy themselves rank6-10 in a very short amount of time, and get extra health and energy and damage against destroyers. While the poor are left to bounty hunt for hours on end.

Are you going to sit there and honestly tell me thats fair?

You also have to consider those players who are selling the handbooks, who are probably going to flog them for 1-5k each (if not more)! They will also make gold very easily.

We dont need more easy ways to make gold!

Its bad enough we are expected to pay up to 1k for destroyer cores and other GWEN rare materials, and you want to add handbooks to the mix?
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